Track Guide | Bathurst – Mount Panorama

Bathurst Track Map
  • 23 Corners
  • Length – 6.213 km (3.861 mi)
  • Location – Bathurst, New South Wales, Australia.
  • Overtaking corners: T1 – T2 – T10 – T19 – T20 – T22 – T23
  • Assetto Corsa Competizione (ACC) Bathurst Mount Panorama Track Guide

T 1

  • Don’t brake too late, brake early and get on the throttle early (before the apex)
  • Focus on corner exit.
  • If you are not using all track at corner exit, you need to carry more speed through the corner.
  • Moving the brake bias to the rear can help the car rotate more on corner entry.
T1 – Braking point
  • Use the bank angle of the corner to keep momentum and get on the throttle as early as possible.
  • Do not get the left tires on the curb, it will make the car unstable.
T1 – Banking
  • Use all the available track at the exit of T1, but get the tires off the curb before the curb ends. This way, the TC doesn’t trigger and slows you down.
T1 – Exit

Mountain Straight

  • Bumpy straight, can lose a little bit of traction on some parts of the straight.
  • Middle of the track seems to be less bumpy.
Mountain Straight

T 2

  • Braking zone is along the patch of tarmac on the left.
T2 – Braking Zone
T2- Braking point
  • You can carry a lot of speed through the corner, the banking will help to keep the grip on the tires, usually 3rd gear is used in most cars.
  • Get on full throttle at the apex
  • Do NOT get on the curb, this will unsettle the car.
T2 – Exit

T 3

  • Flat out, keep the car close to the walls for entry and mid corner.
  • Turning point should be where the black wall at the right ends.
  • Don’t go wide at the exit, keep the car in the middle of the track.
T3- Turning point
T3 – Racing Line

T 4

  • The braking point for T4 is just at the end of T3.
  • The suggested braking point is along the tree on the right.
  • Brake as straight as possible
  • Trail braking can help you carry more speed through the corner.
  • Release brakes as needed to help the car turn (load transfer).
T4 – Braking point
T4 – Racing Line
  • Modulate the turn in with throttle and brake.
  • Start accelerating at the apex.
  • Use the corner banking to keep the grip through the corner.
T4 – Racing Line

After T4, the track goes uphill, keep momentum and speed through the mountain.


T 5

  • Keep your right at the exit of T4
  • Full throttle corner
  • At the exit, keep the car close to the wall at the right.
  • Don’t lift the throttle.
T5 – Racing Line

T 6 – T 7

  • T6 can be taken full throttle in most cars.
  • The tree on the left can define your turning point.
T6 – Turning Point
  • At the exit, T7 starts, get the car close to the wall at the left. Put half of the left tires on the curb to maximize exit speed.
T7 – Racing Line

T 8

  • Stay in the middle of the track.
  • Full throttle.
  • This is the highest point of the track
  • As soon as you start going downhill, move the car closer to the right.
T8 – Racing Line

T 9

  • Most cars (GT3) can take this corner full throttle.
T9 – Racing Line/Turning Point
  • There are some bumps mid corner
  • Get close to the wall on the right to get a good corner entry.
  • Avoid touching the curb at the left. (mid corner – apex)
  • Full throttle in most cars, get close to the wall and half the right tires on the curb.
T9 – Exit

T 10

  • This corner can be taken flat out, but a small lift can help to rotate the car if necessary.
T10 – Turning Point
  • Do not use the brakes mid corner, it is most likely to make you spin and go off track.
T10 – Exit
  • At the exit of T10, try not to go over the curb. If you have to, just use half of the curb, more than that will make you lose grip and go off track.
  • Get on the left as soon as you can and look for the next braking point.

T 11

  • Braking point/zone is at the end of the painted wall on the right, before the overhead sign.
  • Keep the “flow” and momentum for the next section.
  • Keep the car stable with brake and throttle.
T11 – Braking Point

T 12 – T 13

  • Quick right – left -right section.
  • Be smooth with steering inputs.
  • Brake after the apex of T 11 – T 12
  • You can coast mid corner or use some throttle to keep the car stable through this section.
  • Keep the momentum and flow of the section.
T11 – T12 Braking Points
  • T13 is a double apex corner
  • Tap the brakes at the end of the curb to help the car rotate into T14.

T 14

  • Some cars need to downshift into 1st gear to help slow down and rotate the car, some cars can take T14 in 2nd gear.
  • Throttle application should be smooth after the apex.
  • Don’t go wide at the exit.
  • A good exit will help you carry more speed though the next couple of flat-out corners.
T14 – Racing Line

T 15 – T 16

  • Full throttle set of corners.
  • Get close to the walls at the apex of both corners.
T15 – T16 Racing Line

T 17

  • The suggested braking zone/point is at the start of the board on the left.
  • Just a small tap on the brakes is usually needed at the braking zone/point
T17 – Braking Point
  • Keep the car close to the wall after the apex, and stay on the right to get a good entry for the next corner.

T 18

  • Full on the brakes with a small release at the crest to avoid locking up the tires.
T18 – Braking Point
  • Trail brake into the corner
  • Apply throttle again when the wall at the left ends.
  • At the exit, get very close to the wall on the right.
  • If you are going to hit the wall, release the throttle.
T18 – Racing Line

T 19

  • Flat-out, do not miss the apex.
  • Be as smooth as possible.
T19 – Racing LIne

Conrod Straight

  • The right side of the straight seems to be less bumpy.
  • This straight can be used to check fuel consumption, tire pressures, pit strategy etc.
Conrod Straight

T 20

  • Flat-out corner, don’t go wide and stay on the right.
  • After the apex get ready for the next braking zone.
T20 – Racing Line

T 21

  • Hard on the brakes.
  • Braking zone/point is between the 150 board and 100 board on the right.
  • If the boards are gone (someone crashed into them), use the yellow crane on the left as a braking reference.
T21 – Braking Zone
  • Late apex, avoid touching the curb on the left, it will unsettle the car.
T21 – Racing Line
  • On corner exit, do not go wide, keep the car close to the middle of the track.
  • Get on the throttle early (after the apex)

T 22

  • Full throttle corner.
  • If you are going wide on exit, lift the throttle just enough to regain grip.
  • At the exit, you can use half of the curb on the left
T22 – Racing Line

T 23

  • Braking zone at the second grid mark or just after the 100 board on the right.
T23 Braking Zone
  • Late apex.
  • Do not touch the curb on the left.
  • Get on the throttle at the apex if possible, and go wide on corner exit, you can use the curb on the right.
T23 – Exit
Track Guide | Bathurst
Track Guide | Bathurst

Assetto Corsa Competizione Bathurst Track Guide

Version: 1.0

If you want to know even more details and tricks about this track to get better and more consistent laps, check out our Coaching Services.

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4 Responses

  1. Justin "Muff" Moffatt says:

    Awesome track guide Cardo. I had no idea so many corners should be flat out. No wonder I’m so slow here. Now I have some great info to help me practice.

  2. #156 Eliza T. says:

    Will give this a try – my lap times are about 2:07. This seems really clear – I like the visuals 🙂

  1. August 23, 2021

    […] The concept is the same as braking points, but now, we need to identify when to turn the wheel to hit the apex of a corner. First, we need to identify the turning zone, your turning point will be determined by your setup, car with, tire compound, and driving style. The goal is to turn at the same point every lap. Below, we can see the turning zone/point for Bathurst – Mount Panorama. […]

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